Back for its second year, FITC Mobile is one of the only events covering all aspects of mobile content development including Flash, HTML, Unity3D, and mobile usability just to name a few topics.

  • Spans two full days of presentations with three tracks of presentations, plus one optional day of pre-conference workshops
  • Covers iPhone/iPad, Android, Flash 10.1, Windows Mobile, HTML5, Unity, Marketing, Usability, and other relevant topics in the mobile world
  • Includes more than 30 presentations and panels covering all aspects of mobile development
  • Covers technical aspects of development but also marketing, funding, and other business aspects of mobile development

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This year I will be speaking on Mobile Design that Doesn’t Suck.  I’m also looking forward to a ton of other presentations, including a couple from my coworkers:


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